12-10-2007, 07:45 PM
Ok, the big Q I've had about all sorts of these games. Why can't Romans (and other advanced cultures) build bridges across rivers? There is ample documentation in history, but for some reason, a bridge is either already built, or there is no bridge at all possible.
To be plain, an existing bridge should be able to be destroyed, just like a building, and rebuilt at a suitable location whenver time and money permit, seems to me. I guess, as a non-programmer, I don't see some difficulty in the game code that must prevent a "building" across a "river" that troops can cross. Maybe even improve to be larger, more fortified, etc., like towers and gates, such as were known to exist.
Pons facta, Caesar transiit.
To be plain, an existing bridge should be able to be destroyed, just like a building, and rebuilt at a suitable location whenver time and money permit, seems to me. I guess, as a non-programmer, I don't see some difficulty in the game code that must prevent a "building" across a "river" that troops can cross. Maybe even improve to be larger, more fortified, etc., like towers and gates, such as were known to exist.
Pons facta, Caesar transiit.
M. Demetrius Abicio
(David Wills)
Saepe veritas est dura.
(David Wills)
Saepe veritas est dura.