10-06-2012, 02:43 AM
Quote: Too bad it looks like you need a supercomputer to run it. A small niggle though, what does the Creative Assembly have against belts? None of the Roman Hastati/Principes? had belts. The same with many of the soldiers in Napoleon: Total War. They love sashes it seems.
Details such as belts and scabbards will be added later in development (additionally, the pila-on-back thing will have disappeared). A lot of what we see here is pre-alpha, so the game will be much improved by the time it comes out in late 2013.
I've been looking into this game quite a bit, and I can genuinely say it sounds like it is going to be pretty amazing. They are making a big effort to be as accurate as possible (but still end up with a playable game), especially with the appearance of troops (I'm especially liking the variation in equipment). In addition, the in-game fighting animations will be very good, I have read that animations such as shield-bashing and head-butting.
Also there will be formations like the wedge for Roman troops, and the Greek and Macedonian phalanxes will be treated separately.
If you want to keep updated I'd recommend heading down to the TWCenter forum for TW:R2 where you can find out the latest information etc..
EDIT: Some new screenshots if you haven't seen them already.
http://www.computerandvideogames.com/371...t-gallery/#
Lorenzo Perring Mattiassi
LEGIO XIIII G.M.V (RMRS), COHORS I BATAVORVM MILLIARIA CIVIVM ROMANORVM PIA FIDELIS
LEGIO XIIII G.M.V (RMRS), COHORS I BATAVORVM MILLIARIA CIVIVM ROMANORVM PIA FIDELIS