12-11-2013, 01:53 PM
Quote:Yeah I know what you mean... Nobody has Strategy.
In RTW games all the masses care about is how fancy the graphics are and how cool the guys look. They spam urban cohorts in online battles and have no tact, and don't understand when my Auxilliaries absolutely crush their urban cohort flanks.
The issue id that in the last games we have lost the only important thing of the TW games: The corrispondence between strategic map and tactic map, that is, now the TW games are no more true wargames, because you cannot anymore use the terrain as a simulation of the real war.
In the old RTW, the Strategic map was mirrored in the Tactic map of the battlefield, so in the old RTW you could reenact the strategy (with limitations of course, but the idea should be developed and not discarded!), but now there are only pre-built sets of terrain, you cannot anymore choose carefully the right ground to find yourself in the better position during the battles, these choices cannot be changed with the modding activity, they are structural of the game.
The map is a shame! In Italy we have a huge town in North Italy, occupying the whole Po Valley, you know that between Liguria and the Vetian coast thre were at least three large cultures: The Ligurian Tribes, the Cisalpine Gauls, and the Veneti, now in game they have placed a big gigantic town ... and Job done!.... a part the fact that this is also aestetically a horrid choice, com'on! How can you represent the Roman History in this way? I have closed with the TW games.
I've tryed to post this small thought yesterday but it was impossible .. so I post again what I think in the hope being able to see it online.