10-11-2016, 01:07 PM
MonsGraupius: problem is these weapons were not used against single men in battle, but against certain "area" They were both area weapons, to saturate the area with projectiles, so enemy gets suppressed.. Primary goal was not to kill, chance to kill somebody behind his large shield was quite small, but to reduce their will to fight before melee units meet in battle.
I think games have a lot to do with this, as from my experience with TW games, everybody kinda expect to kill a lot of men with arrow barrage, not realizing how low actual kill chance was.. So i think instead of looking at what distance you can hit a man, people should be asking what dispersion would a formation of archers or slingers usually have.. that would determine the saturation of projectiles vs area, which would be better indication of its potential.
And with slings, there is also one interesting factor - their projectiles are relatively small, therefore a bit harder to spot. so while you could see a javelin flying at you, so you could try to block it with the shield, it was much harder to spot the slingshot..
I think games have a lot to do with this, as from my experience with TW games, everybody kinda expect to kill a lot of men with arrow barrage, not realizing how low actual kill chance was.. So i think instead of looking at what distance you can hit a man, people should be asking what dispersion would a formation of archers or slingers usually have.. that would determine the saturation of projectiles vs area, which would be better indication of its potential.
And with slings, there is also one interesting factor - their projectiles are relatively small, therefore a bit harder to spot. so while you could see a javelin flying at you, so you could try to block it with the shield, it was much harder to spot the slingshot..
Jaroslav Jakubov