09-09-2013, 07:45 PM
Wow, you all are really critical of this game, I really enjoy it. I actually had the week off of work, so inbetween work around my house and Roman projects I was able to put in a decent amount of time getting to play.
As far as the campaign goes, in my first two turns I had secured all of the Italia province and was preparing to invade Scilia by way of Syracuse, lots of battles, and I seemed to be able to break the enemy armies faily easily by using hastati and cavalry, never really got my heavy troops into the fight.
As far as the transport ships making war ships useless, I really disagree. I used my artillary warships to wipe out a Carthginian army at sea with 0 casualties on my side, I blew them to pieces, so I think it's still important to have warships to act as defence as well as escorting troop transports so your army doesn't get sunk.
I really don't understand the hate for this game or the idea of a flop. I think it's a huge step up over the first RTW game with many different facets, such as managing the political side of the game... Remember to always spread rumors about your rivals.
And the mission assignments are both difficult and point driven. The idea is to offer a carrot to the player to expand and not sit bck and play defense and amass a huge army, but to get moving and expand your terrotory.
I also like that you don't have to station armies in cities to act as garrisons. Garrison units are porvided by certain buildings. Freeing up your forces to conquer new lands and put the tribes in their respective places.
As far as the campaign goes, in my first two turns I had secured all of the Italia province and was preparing to invade Scilia by way of Syracuse, lots of battles, and I seemed to be able to break the enemy armies faily easily by using hastati and cavalry, never really got my heavy troops into the fight.
As far as the transport ships making war ships useless, I really disagree. I used my artillary warships to wipe out a Carthginian army at sea with 0 casualties on my side, I blew them to pieces, so I think it's still important to have warships to act as defence as well as escorting troop transports so your army doesn't get sunk.
I really don't understand the hate for this game or the idea of a flop. I think it's a huge step up over the first RTW game with many different facets, such as managing the political side of the game... Remember to always spread rumors about your rivals.
And the mission assignments are both difficult and point driven. The idea is to offer a carrot to the player to expand and not sit bck and play defense and amass a huge army, but to get moving and expand your terrotory.
I also like that you don't have to station armies in cities to act as garrisons. Garrison units are porvided by certain buildings. Freeing up your forces to conquer new lands and put the tribes in their respective places.