07-14-2002, 12:15 AM
Having been a game retailer in the USA for seven years, I can tell you that the revenues from Collectable (Trading) Card Games often were the sole reason that I was able to show a profit margin some months! The wargamer or figure painter often plans ahead certain purchases, usually within a budget, and the store owner sees only a slight profit. The CCG market had people going to the local "blood bank" to sell blood so they could buy more cards. I have seen young soldiers spend 20% of their re-enlistment bonus in a weekend of card buying frenzy. It is a strange thing, but very profitable, especially if you make a game that pays no licensing royalties to any television show or copyrighted film or book!<br>
If a Roman themed card game of gladiatorial combat was available when the next Roman gladiator film was on the big screen, it could be very profitable.<br>
I think there are some gladiator rules available on the internet, and I still have some old ones packed away in a box somewhere. I'll try to remember to find them after I get back from the Roman Army Tour and other business in August.<br>
<p></p><i></i>
If a Roman themed card game of gladiatorial combat was available when the next Roman gladiator film was on the big screen, it could be very profitable.<br>
I think there are some gladiator rules available on the internet, and I still have some old ones packed away in a box somewhere. I'll try to remember to find them after I get back from the Roman Army Tour and other business in August.<br>
<p></p><i></i>
Caius Fabius Maior
Charles Foxtrot
moderator, Roman Army Talk
link to the rules for posting
[url:2zv11pbx]http://romanarmy.com/rat/viewtopic.php?t=22853[/url]
Charles Foxtrot
moderator, Roman Army Talk
link to the rules for posting
[url:2zv11pbx]http://romanarmy.com/rat/viewtopic.php?t=22853[/url]